Greenscale Bog Mystic
Medium natural humanoid (reptile), lizardfolk
Level 6 Controller (Leader) XP 250
HP 70; Bloodied 35
Swamp Tangle Aura 5 whenever an enemy in the aura is hit by an attack, squares in the aura are difficult terrain for that enemy until the end of its next turn.
AC 20, Fortitude 17, Reflex 16, Will 19
Speed 6 (swamp walk)
Attack: Melee 1 (one creature); +11 vs. AC
Hit: 2d8 + 5 damage.
Attack: Area burst 2 within 5 (creatures in the burst); +9 vs. Fortitude
Hit: 2d6 + 7 poison damage, and the target is dazed until the end of the mystic’s next turn.
Miss: The target grants combat advantage until the end of the mystic’s next turn.
Attack: Area burst 2 within 5 (enemies in the burst); +9 vs. Reflex
Hit: 2d6 + 4 damage, and the target is immobilized (save ends).
Miss: Half damage, and the target is slowed (save ends).
Effect: The burst creates a zone of difficult terrain until the end of the encounter. The zone does not affect creatures that have swamp walk
Requirement: The mystic must be bloodied.
Attack: Melee 1 (one creature); +9 vs. Reflex
Hit: 1d6 damage, and the target is slowed until the end of the mystic’s next turn.
Skills Athletics +10, Nature +12, Stealth +9
Str 15 (+5) Dex 13 (+4) Wis 19 (+7)
Con 14 (+5) Int 10 (+3) Cha 12 (+4)
Alignment evil Languages Draconic
Published in Monster Vault, page(s) 190.
A denizen of the Bassassa.