Human Guard
Medium natural humanoid, human
Level 3 Soldier XP 150
Initiative +5 Senses Perception +6
HP 47; Bloodied 23
AC 18; Fortitude 16, Reflex 15, Will 14
Speed 5
Halberd (standard, at-will) Weapon
Reach 2; +10 vs AC; 1d10+3 damage, and the target is marked until the end of the human guards next turn.
Powerful Strike (standard; requires halberd, recharge ) Weapon
reach 2; +10 vs AC; 1d10+7 damage, and the target is knocked prone.
Crossbow (standard, at-will) Weapon
Ranged 15/30; +9 vs AC; 1d8+2 damage.
Alignment Any Languages Common
Skills Streetwise +7
Str 16 (+4) Dex 14 (+3) Wis 11 (+1)
Con 15 (+3) Int 10 (+1) Cha 12 (+2)
Equipment: chainmail, crossbow, crossbow bolts (20), halberd.
Published in Monster Manual.