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Human Guard
Medium natural humanoid, human
Level 3 Soldier XP 150

Initiative +5        Senses Perception +6
HP 47; Bloodied 23
AC 18; Fortitude 16, Reflex 15, Will 14
Speed 5

S2 Halberd (standard, at-will) X Weapon

Reach 2; +10 vs AC; 1d10+3 damage, and the target is marked until the end of the human guard’s next turn.

Z2a Powerful Strike (standard; requires halberd, recharge 5a6a) X Weapon

reach 2; +10 vs AC; 1d10+7 damage, and the target is knocked prone.

Z3a Crossbow (standard, at-will) X Weapon

Ranged 15/30; +9 vs AC; 1d8+2 damage.

Alignment Any        Languages Common
Skills Streetwise +7
Str 16 (+4)      Dex 14 (+3)      Wis 11 (+1)
Con 15 (+3)      Int 10 (+1)      Cha 12 (+2)

Equipment: chainmail, crossbow, crossbow bolts (20), halberd.


Published in Monster Manual.

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